//
// Created by hjie on 23-8-5.
//
#include <stdio.h>
#include <strings.h>
#include <sys/socket.h>
#include <string>
#include "stun_server/stun_server.h"
#include <iostream>
int main()
{
    LoopEvent loop;
    StunServer server(&loop);
    server.Listen(10024);
    loop.Run();
    return EXIT_SUCCESS;
}
